View Full Version : Dirtbike model - Rigging

03-30-2009, 09:53 PM
:help: I'm trying to rig a dirtbike motorcycle for animation with IK. Id like to be able to control the model with one controller (x,y and z movement and rotation), and have the suspension (rear swing arm and front fork) in an IK set-up so that pushing down on the main controller will compress both suspensions against terrain below (maybe as a collision object) and also dampen slightly when model is lifted off the landscape. A great example would be the bike models on "MX Vs. ATV: Unleashed" game. Great suspension reaction with the terrain when the bike moves along. :help: