View Full Version : Morph with value zero: Can you get rid of them?

03-30-2009, 01:34 AM

I am wondering if I can delete vertex info for morph value with 0,0,0?
I checked my character's body and vertex have a lot of unused morph info on them (like eye.blink: doesn't affect except eye area. Hence, 0,0,0)

I tried select by map influence command(absolute 0 value) but when I delete those selected vertex, it screwed morph. Is it possible?

04-02-2009, 09:05 AM
You could try deleting the map. In modeler, top menu "MAP" and then on the left side menu "edit maps" pick "delete vertex map." (You have to have the map selected in the list in the lower right corner of Modeler)

04-02-2009, 09:16 AM
use the select my value... but dont use 0... use a low value like 0.001

otherwise... u can select just the vertices u want affected, copy vert map, then delete the original.

or... select the verts u dont want affected, adn delete map