View Full Version : Endomorph sliders

03-23-2009, 06:24 AM
Is there a way to add a whole group of morphs at once to the slider's selected channels bin/thing/whatever-it's-called?

For example, I have a figure with morphs for the eyes, brows, mouth and other parts, each in their own group, like "Eyes.Close", "Mouth.Smile" and so on.
But I can't find a way to add them to the slider except for one at a time. Shift-clicking or ctrl-clicking to select more than one doesn't do it either - it seems it only allows for selecting and adding one at a time. I wouldn't complain, except I already have a hundred+ morphs in this figure with probably that many more to make and add.

Is there something I'm missing here?
Thanks. :)

03-23-2009, 07:03 AM
"Track Item Selection" in the Graph Editor and then just select the item in Layout.

03-23-2009, 07:12 AM
Thank you Mike, I'll give that a try. :)

03-23-2009, 07:14 AM
Thank you Mike, I'll give that a try. :)
The downside is... you'll get all envelopes associated with the item.
A selection set in the graph editor might help as well.


03-23-2009, 07:22 AM
Thanks again, I'll see what I can do.
I might not use sliders for all those morphs after all, unless I can get the slider controls to show up in OGL. The top icons are just displaying as black boxes, but it might be my video driver. It seems it was OK last time I tried sliders, but that was a while ago.

03-23-2009, 09:23 AM
Another thing to watch out for is that the more vmaps you have the slower the update in layout with subpatches.