View Full Version : Object root for IKB?

Darth Buss
03-11-2009, 02:40 AM

Im trying to apply IKBoost to an dino im working on. Im folowing a tutorial that says to rightclick on the objects root, but i cant figure out where that is.
When i select the dino i see the boundingbox for the object but no root.

Where am i not i looking?

Darth Buss

03-11-2009, 05:03 AM
The object itself is the root. Apply it to where the objects pivot point is. If you cant do it that way just select the object and open the object properties panel. Under the geometry tab select IK Booster.

Darth Buss
03-11-2009, 10:13 AM
very precise and decriptive. Thanks SplineGod, youre the man ;o)