View Full Version : Freezing hypervoxels

Ty Catt
03-10-2009, 11:49 AM
Let's say I made some really nifty hypervoxeled nulls (to look like ice cream scoops, actually).

But then I realize I need to re-adjust my camera by pulling back, and now I've lost their tweaked textures.

Any way to retain their textures while the camera moves?

They are actually going to fall into the shot too, if that influences anyone's ideas.:help:



03-11-2009, 10:00 AM
I donīt understand this question really..so cant really help right now..
what do you mean by loosing its hypertexture by moving the camera only?


Ty Catt
03-11-2009, 11:21 AM


I was wrong- I must have accidentally set some of the hypervoxels with a distance to camera as an input parameter.

Kind of glad... I didn't think that camera distance had anything to do with hypervoxels, I thought maybe it was a new feature of LW 9.

Sorry for the goosechase!