View Full Version : BIG problem!

02-23-2009, 01:37 AM
I created a scene with a large eyption army. I used particles to clone the warriors. Everything looked great so far. Until I saved the scene and re opened it. The whole army seemed to be there in open GL, but half of them were gone when I renderd!

This project is due in a week and I got to find the solution to this problem bronto!

02-23-2009, 04:12 AM
Did you save your simulation file once you did it???

02-23-2009, 05:18 AM
Are you using a tutorial for this?

02-23-2009, 08:26 AM
I am using this tutorial


I dont know what you mean by a simulation file. Do you mean saving the emitters?

02-23-2009, 08:36 AM
I think he means saving the emitters.

that link does not work...:(

02-23-2009, 10:51 AM

02-23-2009, 09:32 PM
I think he means saving the emitters.

that link does not work...:(

how can I save a emitter?

02-24-2009, 04:48 AM
how can I save a emitter?

Press the "Calculate" button in your particle / dynamics dialogue box, and once it has run through; save your simulation [there is a 'save' button on one of the right-hand tabs if I recall correctly].

Next time you load the scene, you may have to load the simulation manually, but you'll have the very same simulation then, not something that does something differently every time you load / play / render the scene.

Hope that helps.