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Phil
08-13-2003, 04:27 AM
I'm trying to reduce render times for a long animation from around 3 hours per frame to something approaching 1 hour per frame. Most of the potential savings would seem to be found by offloading the motion blur to 'vector blur', but it seems to do very odd things to fog, at least in 7.5c. :confused:

It draws a lighter halo around every object rather than subtly blending the motion blur in a way that might be expected. The end result bears no comparison to the lengthy renders and makes it virtually useless in this kind of scenario. :eek:

There appear to be few controls that might reduce this problem, but I wonder if anyone might be able to help by suggesting an alternative.