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View Full Version : How to get realistic light rays?



adaminator1
01-13-2009, 10:12 PM
Hey all, it's me again. I would like to know how to create a realistic light ray effect? Sorta like how light filters in through the window, Like the bloom effect in games, almost. Is there a way I can get this done?

Thanks in advance ;)

jameswillmott
01-13-2009, 10:24 PM
Bloom or Corona filter will add a fuzzy glow around bright spots, but if you want light streaming in through an opening, use volumetric lights.

adaminator1
01-13-2009, 10:39 PM
Bloom or Corona filter will add a fuzzy glow around bright spots, but if you want light streaming in through an opening, use volumetric lights.

Thanks man, works like a charm :thumbsup: