View Full Version : woow!!Blender's AniSculpt

01-03-2009, 01:26 AM
It's great,
Sculpting can animate..really really good.
so,take a look..


01-03-2009, 06:25 PM
Going by what I see, this is just animation with morphing but using sculpting as your main tool, right?

No, I see. It is animation but with the support of custom morphs on the fly during animation with the sculpt tool.

I can see that being useful in some cases but it's not for everyone.


01-03-2009, 11:09 PM
i believe you bake the character's animation so you can delete the bones and then you scrub the animation with the baked vertex data and sculpt on top of this where you make custom morphs via sculpting...

good stuff...a great way to fix any deforms and also add squash n stretch too...

maybe lw 10 will get some sculpting tools eh for stuff like this!