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View Full Version : Cage deformer in Layout based on pre-subdiv model



vncnt
12-24-2008, 09:09 AM
An advanced version of the spline cage deformer. In this case a deformer that uniformly and regularly follows the meta-shape of a character.

It should be like automatically adding a bone to every (group of) polygon(s) before subdividing.

To support squash & stretch for complex shapes.

kfinla
12-25-2008, 07:07 PM
Yep I'd love to see lattices.. sculpt deformers..

erikals
12-27-2008, 03:39 AM
someone just posted this Blender video tutorial link,
very cool, pretty much like Lattice, only better imo.

http://blenderartists.org/forum/showthread.php?t=141231

ZE_COLMEIA
12-27-2008, 05:29 AM
Yep, very convincing system!