View Full Version : Crazy bones problem

08-09-2003, 09:09 PM
Ok, here's my problem.

Yesterday I was animating and I parented a bone to another bone and it was all working fine.

Today I opened up the scene and the bone is still parented fine but now the object is offset from the bone. If I unparent it they go back to normal, but when I parent the bone to anything else the bone moves but not the mesh.

If I turn on and off parent in place while parenting and unparenting then I can get the mesh to move away from where it's meant to be. It's really weird.

Any ideas? Thanks

08-10-2003, 07:28 AM
Try resting your bones again...

08-10-2003, 11:36 PM
Is there a better way to rest them than to copy the xyz to the rest position?

08-11-2003, 03:39 AM
press 'r' :)

08-11-2003, 08:51 AM
Ahhh thank you! :D :D