View Full Version : Working with Open Flight & LW

12-17-2008, 02:05 PM

I know there are several artists out there that work with Open Flight files using LW for enviroment and asset building.

How does Lightwave handle flt files from Creator (for instance) that have different LODs? The artist before me had purchased Polytrans, so I hope all the tools needed are here.

I know Maya splits them up in the higherarchy menu that you can turn on and off, does LW have that same ability?

I'd like to switch the pipeline from Maya to LW so I can work remotely and not purchase Maya for myself.