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View Full Version : Render passes & refraction



ironlips
12-12-2008, 02:24 AM
I want to get seperated passes rendered out for final comping, and the problem is areas that are refracted through glass. The only way I can get the refracted layer is through PSD export. Problem I'm having with that is that I'm getting odd flickering, as if lights are dimming slightly every other frame... strange as it looks fine on the normal (single pass) render.
Any ideas?

Working with mac UB LW9.3.1