View Full Version : very small polygons not rendering in fprime

12-12-2008, 01:44 AM
I have some very small objects in a scene that fprime refuses to render and I guess is a fprime limitation with tinny polygons (um). I have no problems with LW internal render but render times are too high for the project.

Do someone knows something about this problem ? is there a way to re scale the whole scene including camera movements and objects?

thanks for your help!

12-12-2008, 01:47 AM
Any renders to show the problem ? Also did you contacted Worley about that, maybe it's known issue or it's a bug so it would be good to report it.