View Full Version : A sunset, my first completed image

11-27-2008, 07:43 AM
Okay, so I'm new to the program, and I wanted to create something close to photo-realistic.

The result was an image of a sunset/sunrise which I made over the course of four days. Again, seeing as how I"m new, comments or suggestions for improvement would be most welcome.

11-27-2008, 08:11 AM
Looks ok to me.

Not much to comment on really, the sea looks ok, the clouds are a bit blobby and the lens flare is horrid. You probably wouldn't get much of a lens flare like that with such a low sun, you'd get more of a 'bloom' effect.

11-27-2008, 08:54 AM
Not a fan of lens flare. As a first render though it's not bad. The sea needs anti-aliasing more or fading out over distance, it's just too noisy and the clouds don't sell themselves. You'd be better off using a photo for the sky, most other things scream CG, so ultimately it looks far from photo-realistic. Have an eye for detail and observe whatever's around you.

Be pleased with it, it's a good first render. Now go and do better ;)

11-27-2008, 06:30 PM
Thanks for the advice. We don't get many sunrises over the ocean where I live, so I wouldn't know at all how lens flare works.

Also, how would one incorporate a real sky? I don't see a way to do this easily. (or I'm just missing something obvious)

11-27-2008, 06:58 PM
You can import a photo of a real sky in the Image Editor.
Under Window>Compositing Options You can set the picture as your background image.
Or you can load an image straight from the Compositing Options box.

Good first effort. Keep at it.

11-27-2008, 11:44 PM
Also if you bake the sky using "skybaker", it complies and loads it as a skybox. This is a skybaker render in the Unity game engine.