View Full Version : Speed of viewports in layout

11-23-2008, 10:17 AM
I'm noticing that my camera view in layout update much more slowly than perspective view even with the same settings.

Specifically when moving, rotating translating teh views. Both camera and perspective view drop to wireframe boundingbox when moving, but that perspective view seems to have a higher framerate.

The only difference between the views is I have my camera targeting a null and the camera is set to perspective.

Is there some setting someplace that can increase the display refresh of the camera to match that of the persepctive view?

I'm using the "single view" layout configuration.


11-25-2008, 12:13 PM
Hopefully someone can comment on this:

Here is more info.

Lightwave 9.5

Scene has 2.5 million polygons.

In layout the perspective view moves smoothly showing objects as bounding boxes.

In camera view the movement is jerky. It seems to move about 15 degrees, pause, move, pause, etc.

Could this be a setting in Layout?

11-25-2008, 01:13 PM
I've played with the OPENGL settings and have found that it sometimes can help (Like sort by polygon/object).

I've tried this on a Dell and Mac Intel 8 core.