View Full Version : Spherical "projection" using Advanced Camera?

10-10-2008, 07:53 PM
What settings in Advanced Camera are required to get LW to render your entire scene as a 360 x 180 degree spherical image suitable for spherically mapping on a... well... ah... sphere?

I've changed the HFOV and VFOV defaults in the Ray Direction section to Perspective 360 and Perspective 180 respectively, but LW takes 5 minutes of thinking before it starts rendering and then renders very, very, very, very slowly (aka pixel by pixel Amiga ray tracing speed) and just white from the first scan line.

Thanks for the help.

10-10-2008, 08:07 PM
Google befriended me again.... http://www.starbase1.co.uk/TUTORIAL-QTVR.html

10-11-2008, 12:57 AM
That's funny, I do this all the time and it's never slow...