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View Full Version : Iron Man: Some making of from the DVD, all rendered in LW, on our site.



Mike_RB
10-09-2008, 11:38 AM
Here is some of the content from the making of DVD stuff. Shows some before and after stuff with the final rendering for the 3d done in LW.

http://www.theembassyvfx.com

Kinda small, looks better on blu-ray on my 42". :)

jin choung
10-09-2008, 11:45 AM
awesome! most of those shots, you CANNOT tell that suit is cg! great job.

jin

Bliz
10-09-2008, 12:31 PM
Thanks for sharing Mike. I've always liked the Embassy stuff.

iconoclasty
10-09-2008, 12:35 PM
I was just watching the IronMan extras the other night. You guys did a great job. With the exception of the cave missile scene, I would have thought all the Mk1 stuff was done practically.

Netvudu
10-09-2008, 12:46 PM
If you look carefully at the armor itīs obvious screws num.758 and 1,245 are way out of place and their texture show seams. Also the "Mike was here" graffity inside the helmet ainīt helping either. :p

Brilliant job Mike. The whole team did an incredible work there.
All the fire and smoke was practical FX composited over, or is there any CG smoke there?

Matt
10-09-2008, 01:11 PM
Simply awesome work, this is one DVD I will be buying the moment is arrives over in the UK

Iain
10-09-2008, 01:45 PM
The VW as is one of my favourites of recent months.

righteous
10-09-2008, 04:56 PM
Awesome stuff.

Dodgy
10-09-2008, 05:42 PM
Was all the rendering done in LW? The flames and such?

GregMalick
10-09-2008, 06:00 PM
Fabulous work. One of my favorite movies (as of this summer).

And the modeling (I understand) for the MK-1 suit was done in Modo.
Nice to hear the rendering was done in LW.

Lito
10-10-2008, 03:07 PM
That was great work. I thought some of those scenes were some guy in a real metal suit.

archijam
10-10-2008, 03:14 PM
Just saw it today. Finally. Truly impressive work, made all the better that it was part of such a great film.

Congrats again.

stevecullum
10-10-2008, 04:18 PM
Great work Mike! :bowdown:

Mike_RB
10-11-2008, 10:00 AM
Big HD version of the same clip:

http://www.theembassyvfx.com/qt/im_breakdown.html

JeffrySG
10-11-2008, 10:46 AM
very very cool! the HD clip is super nice! :D

3DGFXStudios
10-11-2008, 11:31 AM
WOW...........Really really cool!!! :)

arsad
10-11-2008, 01:47 PM
this is really great work, been looking all your work on your site and RESPECT!
Great team!

HowardM
10-11-2008, 04:26 PM
Was he animated in LW too? ;)

Looks awesome! My only gripe is with the shots where the fire doesn't seem to light or reflect in the suit!

Cool to see LW renderings in film! :)s

jin choung
10-11-2008, 04:52 PM
no, mike has said he was animated in xsi... modeled primarily in modo.

jin

GregMalick
10-11-2008, 10:02 PM
I just noticed the music.
Is that score from the movie?

It's awesome. :thumbsup:

toby
10-12-2008, 03:13 PM
Outstanding work!
I had no idea he was cg either!

Tell us, what LW features did you use, like nodes? And any 3rd party things you used? Did you have any trouble with memory limitations?

inakito
10-13-2008, 10:25 AM
Amazing mate!!!
Could you tell us more about the breakdown?
What is actually used Lightwave for and how?
How many passes did you do?
Is textured and modeled in Modo and lit and rendered in Lightwave?
Did you use any costum plugin?

uuuuuuuuuuuau

Great done

AbnRanger
10-15-2008, 08:58 PM
awesome! most of those shots, you CANNOT tell that suit is cg! great job.

jinI just bought the DVD and watched it again...never had a clue the shot where he came out of the cave (or while inside the cave for that matter) was a CG model. I thought only the flight sequences were (by necessity, of course). Superb job.
So, did you use Houdini for the pyrotechnics?

Mike_RB
10-15-2008, 11:09 PM
I just bought the DVD and watched it again...never had a clue the shot where he came out of the cave (or while inside the cave for that matter) was a CG model. I thought only the flight sequences were (by necessity, of course). Superb job.
So, did you use Houdini for the pyrotechnics?

Thanks for all the comments. We did about 25 cg suit shots in total. 4 in the cave (my favorite being the close up opening of the arm rocket).

Everything was rendered in LW, using a complex surface built using nodes. Tons of texturing (color, reflection, bump, normal, and displacement). The flight smoke is hypervoxels, and the flamethrowers were sent out of house to Scanline in Germany.

the bishop
10-16-2008, 01:48 AM
i also had no idea it was a CG model. most impressive!

i would love to hear your rendering techniques sometime (passes, etc)... :D

colkai
10-16-2008, 04:26 AM
Said before and I'll say it again, Amazing. :)

Chuck
10-16-2008, 09:35 AM
That's some very beautiful work, Mike! :)

zatara
10-16-2008, 10:22 AM
Great work!!!

Matt
10-30-2008, 06:49 PM
Whoohoo! Just picked up my Ultimate 2 Disc Edition, I love this movie! The extras are really cool, shame there are no LightWave screens in there (saw a Modo one). Got to see Mike too!

:D

Makes me want to model and animate some tech stuff, if only I was that talented in LightWave!

Larry_g1s
10-31-2008, 11:21 AM
I saw this on the CGTalk forums...Fantastic! Man I love animation/vfx...It sooo cool that you can make something that isn't even real appear real or believable. Great job to Mike and the Embassy VFX!

karmacomposer
11-07-2008, 12:48 PM
Very very nice - great gfx and cg!

BTW, what software did you guys use to render and compress that HD quicktime clip - was that done all in quicktime pro or did you use some specialized software?

Just asking because it plays and streams very fast and we are looking to do the same thing.

Thanks.

Mike

Larry_g1s
11-07-2008, 01:19 PM
I had a chance to watch the movie this weekend for the 1st time, missed it in theaters...AMAZING! Really a fun, great movie. Great job again to the Embassy.

Stjepanovic
11-07-2008, 02:01 PM
I am not suprised since I am familiar with your agency work. However, knowing you are such elated users of MODO as of recent, I would like to know more about your use of LW in co-production with MODO. Or what do you use MODO for and what LW for?
thanks:thumbsup:

Mike_RB
11-07-2008, 11:09 PM
Pretty much all we used lw for was shading and rendering. All the modelling/uv work as done in modo, and all the animation was done in xsi.

biliousfrog
11-08-2008, 03:54 AM
I saw Iron Man at the cinema, loved it...heard about the extras on the DVD, got excited...asked for DVD for my birthday, got it....played DVD, no extras....gutted!

....and they wonder why I never suggest anything for my birthday

evolross
11-08-2008, 02:32 PM
BTW, what software did you guys use to render and compress that HD quicktime clip - was that done all in quicktime pro or did you use some specialized software?
I'm actually curious about the Quicktime settings too. :hey:

toby
11-08-2008, 03:27 PM
Everything was rendered in LW. Tons of texturing (color, reflection, bump, normal, and displacement).
How in the world did you get all those textures into LW? It must've been a gigs and gigs worth -

Elmar Moelzer
11-08-2008, 06:52 PM
LW is quite capable of handling lots of textures. Be it via plugins, or the use of the 64 bit version with lots of RAM.
Congrats on the awesome work on that show! Truly inspiring!

toby
11-08-2008, 07:13 PM
Yes, I was hoping to get him to tell us what they were using, 64bit or Infinimap -

VFXCast
11-09-2008, 07:16 PM
Mike_RB, amazing work, I have always watched The Embassy's reels it is always top notch work. Would you please post this on our site as well of is it okay for me to post it?

Please let me know, thank you sir.

Again, fantastic work

Larry_g1s
11-09-2008, 07:21 PM
I saw Iron Man at the cinema, loved it...heard about the extras on the DVD, got excited...asked for DVD for my birthday, got it....played DVD, no extras....gutted!

....and they wonder why I never suggest anything for my birthdayI think because you got the regular DVD, there's a 2 disc special addition DVD release with the extras.