PDA

View Full Version : Muscle mass help



Eye Bleed
09-27-2008, 01:12 AM
hello I'm having a problem modeling muscle mass, I model by extending about six to eight polys, then try to spin them to flow in to the geometry. unfortunately I get a five point star on the elbow, and I know that 5 points are sometimes extremely hard to avoid, but I also know that you don't want stars on joint areas. I have tried spinning several ways, but as one of my instructors said, I have spun my way into trouble. if there is a tutorial or some general help I can get, I would appreciate it very mucy:thumbsup:

SplineGod
09-27-2008, 02:52 AM
The 5 points are only bad if they cause problems. Its not 100% that they will. If you have to spin the edge back so that the centerline of the tricep extends to the elbow. Then select the 4 polys that intersect at the elbow and multishift that area to create the elbow.
I dont think you have enough geometry to start worrying about spinning edges quite yet.

Eye Bleed
09-28-2008, 05:48 PM
Thank you for your info, it really helped and your right I really didn't have enough geometry

SplineGod
09-28-2008, 10:53 PM
Cool, Ill be interested in see how it progresses.