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View Full Version : 'Minority Report' Interfaces in Lightwave



the bishop
09-19-2008, 02:42 AM
does anyone have any tips or tricks in lightwave to create the transparent 3D interfaces like on Minority Report and Iron Man (and countless other sci-fi and futuristic movies)

here are some examples of what i'm talking about

http://www.technovelgy.com/graphics/content08/hand-waving-iron-man.jpg

http://geekularity.com/old_blog_images/MinorityReportInterface.jpg

http://mag.awn.com/issue13.02/13.02images/ironman04_IronMan-FX-315OR.jpg

http://worshipguitarist.files.wordpress.com/2008/02/untitled.jpg

Iain
09-19-2008, 02:58 AM
To be comped into footage?

AbnRanger
09-19-2008, 03:13 AM
They are just graphic overlays done in Photoshop or a Compositor like After Effects, Combustion, Fusion, etc. No geometry needed.

Anti-Distinctly
09-19-2008, 03:29 AM
Yup, they used a compositor to motion track elements (hands or whatever) then attached images to the movement.

the bishop
09-19-2008, 03:48 AM
ah, interesting. that makes alot of sense


so i guess the easiest way is to create the designs in photoshop first, then add the movement/glows while in the compositor?

i feel stupid now.

Nangleator
09-19-2008, 06:52 AM
Well, your compositor could be LightWave...

beverins
09-19-2008, 07:34 AM
You could animate all the interface elements in Lw

3DGFXStudios
09-19-2008, 08:19 AM
Don't use LW for this. AE is much easier!

Bog
09-19-2008, 11:35 AM
'nuther vote for AE here. It's Photoshop with keyframes. Makes this sort of thing a snap. Also, just a little forethought makes the final comp really easy, too - have your actor holding a board or whatever in a unique, primary colour with four black Xes in the corners. Then track each X with the really-rather-competent Motion Tracker, feed that data into Corner Pin, and boom. Your interface is mapped onto the board, and you can key out the flat colour to get the actor's arm back in. Easy money.