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Pandora
09-17-2008, 12:44 PM
I have been importing a huge number of .obj files into previous versions of LW. I UV map the textures and it usually only takes me a few minutes to recreate the surface shaders. I have a number of other applications but the .obj files usually come from the latest version of DEEP EXPLORATION.

When importing the same files into 9.5 I get sequential errors - "Error loading clip"??? Over and over again...

Do I need a .obj plug in with v9.5? Is there a work around?

Any help would be greatly appreciated!

Sensei
09-17-2008, 12:54 PM
If you don't find workaround you can use TrueOBJImport http://www.trueart.eu/?URIType=Directory&URI=Products/Plug-Ins/TrueOBJImport

Ztreem
09-19-2008, 03:37 PM
Send the object to NT with a bug report so they can fix it.