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Ryot
08-19-2008, 02:19 AM
Nice to meet you. (>v<)
Everyone's work was seen, and I got stimulation enough.

This schedule, the rule, and the size were considerably severe.
I want a lot of people to see.

My English is unskilled. ^_^;

http://zoome.jp/Ryot/diary/7

The Dommo
08-19-2008, 03:31 AM
Ooh, and here, I can happily say I like this :)

bassmanjam
08-19-2008, 04:04 AM
Very nice!

Iain
08-19-2008, 04:32 AM
Very good. Nice models and compositing.

Just that tiling concrete texture in the background is a bit obvious. (It's probably part of the photo and I'm completely wrong!)

AbnRanger
08-19-2008, 04:43 AM
Really nice. Can you render out a single frame with all the bells and whistles (like tweaking your Depth of Field, AA, Ambient Occlusion, and HyperVoxel settings the way you would if you had plenty of time)...maybe color correcting the scene in a compositor. I'd really like to see what this would have looked like if you didn't have such a tight deadline.
That robot looks terrific. I like the shot where the blade comes out of his right arm. Good stuff! :thumbsup:
If you could add some smoke in the background (in a war scene like that, you're always going to have residual dust and smoke lingering in the air...it needs some loose blocks and concrete fragments laying around for a little bit of chaos...otherwise it looks to clean...in war scenes, chaos is the look you're after). I think that would really help set it off.

AbnRanger
08-19-2008, 05:08 AM
If I may make one more suggestion to try...take your textures, in Photoshop...with some grundgy brushes, add a very light layer of dirt and grundge to the texture (maybe using the "Multiply" blending mode at 10-20% opacity). I would make it a bit more heavy on the street texture, and the side walk. Only a very subtle amount on the robot, and bring the specularity up just a bit, so that the overall texture is not totally 100% flat.

On a tank, the paint is intentionally flat (so that the object has no glare to catch an enemy's attention), so it's good like it is. But the robot needs just a small amount, I think, in order to make it pop. If you can try these few tweaks, I think it will really add some extra punch to your already impressive work.

Ryot
08-19-2008, 12:21 PM
I do not have English language skill at all.
It answers though it is thought that there are a lot of misunderstandings and a recognition differences, etc.

> The Dommo
Truly, congratulations.
I am glad to get the comment.

> bassmanjam
Thank you. !! (>v<)

> Iain
Thank you.
It is serious when in the composite, there is a limitation.
The expression of smoke became a fight with time.

I was impressed to see HomePage of Mr. Iain.
I want to improve the skill more.

Ryot
08-19-2008, 12:44 PM
I do not have English language skill at all.
It answers though it is thought that there are a lot of misunderstandings and a recognition differences, etc.

>AbnRanger
..explanation.. thank you very much considerably in detail.
It became study very much.
I want to translate slowly because it is not good at English, and to try to study to use it as his knowledge.
It is regretted to have cut down "Ambient Occlusion, and HyperVoxel settings" , and thinks that even here is my current ability.

I want to become good more. !!!!!!!!!
And, I want to become a professional.

Thank you very much.

yaschan
09-17-2008, 08:22 AM
Wonderful, original work! I love the robot's fresh look. It is very cool.
Also, lighting is very realistic.

Myself, I'm really beginner just now..

beverins
09-17-2008, 12:34 PM
You did a wonderful job!

Ryot
09-20-2008, 09:09 AM
Thank you.
Still, I want to make the good one though study shortage.

Ratboy
09-20-2008, 09:20 AM
This is very cool! Is it Armored Core?

Ryot
09-20-2008, 03:44 PM
Thank you.
>Armored Core?
No, because this is the one having submitted it to the contest, all are original.

oobievision
10-05-2008, 05:41 PM
Thank you.
>Armored Core?
No, because this is the one having submitted it to the contest, all are original.

I believe he meant is it based on "armored core". Very nice work. models look great and textures are a good start. I would love to see this scene improve as you learn more. Great metal textures on the blade. great work!!:thumbsup:

yaschan
10-06-2008, 11:24 AM
Ryot-san, I just saw your videos! Fantastic work!
I wish good rendering power from Yokohama!

Ryot
10-07-2008, 09:46 AM
>Oobievision
Thank you very much. (>v<)
Because it likes this scene, I will make it continuously.

>yaschan
Thank you very much. (>v<)
Yokohama is a place I take, and with memories.

aSkeptic
10-12-2008, 08:08 AM
Awesome!

Ryot
10-12-2008, 11:50 AM
Thank you very much.(>v<)

I updated new animation today.

"DEMOREEL2008 (仮) ".
http://zoome.jp/Ryot/diary/6/
It is in this.

oobievision
08-03-2009, 08:49 PM
wow I just saw your updates. Most impressed with your talent. It seems you have learned allot in the time since the contest. I love the Tachicoma ( I hope I spelled that right lol ) Great work!!