View Full Version : Default direction polygons face when creating primitives

08-18-2008, 07:56 PM
In modeler v9.3 whenever I create a simple primitive like a 2d box for example the polygon is always facing z+. Because of this in order to view the polygon in perspective view and also in order to be able to view the polygon if loaded into a fresh scene in layout I need to either flip the polygon or rotate it. I want polygons to face z- by default like it does with modeler v5.5.

Thanks in advance for any input...