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virtualcomposer
08-14-2008, 04:37 PM
I've heard from at least 5 animation companies that when they ask whether or not a person creates characters or scenery and objects, that if a person says they can do it all, they are skeptical. A person either is a really good character animator/creator or really good at other stuff. I know it's true in my case. The way my mind works, I tend to grasp other things like scenery and objects creating along with natural everyday movements but when it comes to characters, no matter how much I study of creating and animating them, I am not that good. I've seen so many people here on this forum that create such awesome looking characters!! Is it true that animators are either one or the other??? As an animator myself, I feel the pressures of feeling like I should know how to create everything but are animators really good at everything in the business?

RebelHill
08-14-2008, 04:59 PM
well... thats cos most cant, but some can... generally, most folks tend to specialise in one area or another cos each area in itself can take years to master.... but still, u get the odd renaissance man who can just seem to do it all.

Cageman
08-14-2008, 05:04 PM
well... thats cos most cant, but some can... generally, most folks tend to specialise in one area or another cos each area in itself can take years to master.... but still, u get the odd renaissance man who can just seem to do it all.

...Taron is a good example of one of those who seem to master, or at least, excell in both character creation and CA.

Celshader
08-14-2008, 05:11 PM
I've heard from at least 5 animation companies that when they ask whether or not a person creates characters or scenery and objects, that if a person says they can do it all, they are skeptical.

They'll believe you if you can show them good work that you did all by yourself.

:)

Talc
08-14-2008, 06:11 PM
I feel for you, as i'm stuck with the position of being the man that knows everything when all it really means is my employer doesn't want to pay the wage of getting professionals in their own field.

However some words of solace, If you know how to create things that others can only imagine, (no matter how much they would devalue it,) take pride.

Know your own value & don't let the bastards grind you down. Prove them wrong & affirm yourself!

Talc
08-14-2008, 06:30 PM
PS it's also about deadlines & budget! No one will sponcer a job that they want completed in 3wks if your the only one doing it & your looking at 6 months of work. Equally it's nice to be part of a team that helps the creative juices to flow.

There's nothing wrong with doing one thing & doing it very well!

SplineGod
08-14-2008, 06:48 PM
The strange thing is that more and more companies are looking for generalists. :)

Talc
08-14-2008, 07:05 PM
The great thing about a generalist is firstly they understand the whole process & 2nd their versatile. However the downside is they are independent and sometimes difficult to fit in. Choose your devil? (That's the job of a producer!)

virtualcomposer
08-14-2008, 08:51 PM
Yeah, it's true. There is so much that goes into different things there, to me anyway, is no way that I could master all of it. Plus I think that if you're passonate about something, it's best to persue that an master it but it's true, it takes years to really perfect something and be the best.

SplineGod
08-14-2008, 10:02 PM
I know and work with some very good generalists. LW is one of the few apps that is possible for a single person to master most aspects.
Most are easy to work with and are team players. The nice thing is that these people can switch gears on a dime when things happen in a production. :)

rakker16mm
08-15-2008, 12:49 AM
It's all my Grandfather's doing... He said "Be a jack of all trades and you'll never be bored." He forgot to mention that I'd never be rich either :D So I've been a jack of all trades my whole life, even before I started doing CG. I think it's a personal trait that goes beyond a given discipline. You just keep gaining experience and applying it to future challenges.

I think one of the hardest things about being a jack of all trades is marketing yourself. How do you encapsulate a wide skill set in a resume or reel? Should you have a series of resumes and reels targeted to different employers and jobs or just one that shows a well rounded background in your field? If you target a given area you look less qualified than the specialists, but if list all of your skills your resume can look scattered and unfocussed.

In the past couple of months I have been building camera rigs, creating logos, designing fake products and making props.... also storyboarding, animation and modeling. My gift is that I can do any one of these things very well, but not as well as some one who specializes in just one of these areas. So the way I get most of my gigs is just word of mouth which doesn't always lead to the worlds biggest paycheck. On the other hand I can definitely say that my Grandfather was right. You really never have time to get bored when you are a jack of all trades. :jester:

virtualcomposer
08-15-2008, 09:25 AM
It's the same principle when someone tells me they can play any instrument. I'm like, so, you're not really a pro at any of them??? LOL It's so true. Throughout my whole professional music life, I've seen that principle and someone who is truly dedicated and works hard at one or two things are always so much better. I believe it's because passion opens the door to learning faster being the best. My passion is planets, space & being able to blend multiple objects or scenes almost seamlessly. I'm very good at it because it's my passion and general interest. Ask me to make a character, then I'll think to myself, a man, better get those tutorial videos out and copy someone else. UGGGG. I'm amazed though some of the detail I've seen on this forum about characters. Some people are so passionate about characters, they talk about bones within bones or hooking this up to 10 different nulls or whatever. I think to myself my god how in the world do they think of this stuff. LOL

RebelHill
08-15-2008, 09:42 AM
Some people are so passionate about characters, they talk about bones within bones or hooking this up to 10 different nulls or whatever. I think to myself my god how in the world do they think of this stuff. LOL

theres a difference between being passionate about characters, and passionate about character rigging and control... what i love is the character, how it looks, how it feels, what it communicates, and how it makes us feel viewing it... the rigging and bones this nulls that... i dont really give a crap... the mechanical and enginerring type aspects are just a means to an end for me.