View Full Version : volumetrics flicker on 2 node LWSN render

07-28-2003, 01:56 AM
I have a scene with a volumetric light used as a fire effect. When I render with a couple of LWSN nodes (on the same Dual Processor machine (OSX)) the frames that are rendered on one node seem to be vey different to the frames rendered on the other. This causes the flames to flicker horribly. Anyone else noticed this?

07-29-2003, 11:21 AM
usually to do with config files - double check that you have only one set of .cfg files and that both instances are referencing them

07-29-2003, 11:00 PM
What are the .cfg files on a mac?

All my LWSN CmdLine files point to the same folder, I set this up according to some tutorial I found, but I can't find a LWSN prefs file in there. What files should I be looking for?

Thanks for the help.