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View Full Version : Bone endomorphs?



dblanky
07-27-2003, 04:45 AM
Hey all, I'm making this retractable 'feeler' like thing for my alien, so i would need a morph for the feeler and the bones. I made an morph for the skelegons hoping when i turn it into bones it would keep the morph. But it doesn't work when i take it over to lightwave? is there something im doing wrong or is there another way of going about it?

Thanx

hrgiger
07-27-2003, 10:49 AM
Skelegons aren't actual bones, think of them as placeholders for bones so making endomorphs for skelegons will not translate into layout as far as the movement is concerned.

You could use sliders in Layout however to control the movement of bones.

dblanky
07-27-2003, 04:02 PM
hmm i see, so how do i go about using/setting up sliders? any useful tutorials?

hrgiger
07-27-2003, 10:22 PM
I found this, you could give a try:

http://www.mg3d.com/tutorials/slider_tute.htm

dblanky
07-28-2003, 01:58 AM
thanx! thats just what i was looking for!