View Full Version : polys showing in render

05-19-2008, 05:48 PM
I'm surface baking and polys are showing in parts of the render, like this:

surface baking example (http://amyhughes.org/test/lightwave.jpg)

This image was created using the surface baker renderer. This is all one surface. Double-sided polys is not checked in the surface editor.

Any clue how I might fix this?


05-20-2008, 03:40 AM
In modeler is the UV map set to sub patch interpolation? You can check that and change it in the map panel f8. I assume it is a subpatch object and if so the UV should be subpatched. Something worth checking.