View Full Version : Slider Bank stopped working

Tom Wood
05-15-2008, 06:38 AM

I use the sliders to create motions for MotionMixer. In the past it worked fine when I had one 'actor' in a scene. I created a scene with two 'actor' objects by loading all objects from a nearly identical scene. It complained that I had two instances of some things, like nulls, lights, and the slider bank with the same name, but appended a (1) or (2) after them and loaded them into the scene anyway. The new scene is basically just like my avatar over there, without the graphics, just the two heads, each with its own slider bank.

But now the slider bank won't work for either actor object. All the channels are there, when I open the graph editor the keyframe moves with the slider, but the object doesn't react on the stage. I may have had the actor active in MotionMixer in the other scene when I loaded the objects, but it's turned off now.

Any thoughts are appreciated,

Tom Wood
05-15-2008, 09:17 AM
How embarrassing...

It was only a few of the channels that wouldn't work, and it was because the object had a target that over-rode the slider. :foreheads

Never mind.