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zardoz
05-13-2008, 09:45 AM
Hi everyone.

It has been some time since the last time I posted anything here in the forums so here goes a mix of some of the stuff I've been doing as part of two companies here in Lisbon.
I'll explain some of the works I did and the part of Lightwave in them. Most of these works were animated/rendered in Max by other member/s of theam.

Illusive (http://www.illusive.pt/)
This first one was for an ad for Galp (portuguese oil company) for BBDO Portugal. Modelled in Lightwave and Max by me and 2 coworkers and rendered in Lightwave. Final resolution around 8k. No GI...:hey: only 3 lights. The ocean is a simple plane with 4 layers of turbulence and crumple.
http://www.illusive.pt/images/works/galp_screen_plataforma.jpg

This second one was for the same companies. All done in Lightwave. Simple Backdrop Gi, one light and a few white planes for reflections.
http://www.illusive.pt/images/works/galp_screen_bola.jpg

This one was for and advertising company for Core UK. All modelled and rendered in Lightwave. Extensive use of linear lights. A few more in this page:http://www.illusive.pt/work_core.html
http://www.illusive.pt/images/works/core_screen_mag.jpg

This one was for Nintendo UK / Imaginar UK to promote Sim City for the Nintendo DS.
Here I only modelled some of the buildings (hospital, oil reservoirs). Everything else was modelled and rendered in 3dsMax.
http://www.illusive.pt/images/works/nintendo.jpg

3 ads for the BES bank in Portugal. I did some of the models like cameras, glassware, and others. Rendered in Max. More here: http://www.illusive.pt/work_bes.html
http://www.illusive.pt/images/works/bes_screen1.jpg

Ad campaingn for Puma and Imaginar UK. Modelled and rendered some of the buildings and other structures (trains etc.) in Lightwave. Other buildings were modelled and rendered in Max. More here:http://www.illusive.pt/work_puma.html
http://www.illusive.pt/images/works/puma_screen2.jpg

Ad for 7up as a sponsor of RockInRio for BBDO. I only modelled the can, lots of parts for the stage, speakers, etc. Animated and rendered in Max.
This image was created by another member of team in Max.
http://www.illusive.pt/images/works/7up_mupi.jpg
http://www.illusive.pt/work_7up.html

zardoz
05-13-2008, 09:49 AM
For 3dHelps (http://www.3dhelps.pt/)
This site is still under construction so in the slideshow you'll see images for PM Club / Splitt. For this huge project I modelled lots of props...lamps, chairs, beds, tables, etc. Everything else was modelled, animated and rendered in Max.

I hope you guys enjoy.

tx for reading

Kuzey
05-13-2008, 02:43 PM
Super work :thumbsup::thumbsup:

Kuzey

pumeco
05-13-2008, 02:53 PM
That first one is very photoreal - really excellent work :thumbsup:

zardoz
05-21-2008, 04:25 AM
ok guys, after a few days with our server down, it's back up again.

adrian
05-21-2008, 09:12 AM
Brilliant stuff!

Would you be able to share your water settings? That ocean is awesome :-)

VirtualFM
05-26-2008, 10:58 AM
Congrats for the excelent work! Love the ones for Galp and the one for Nintendo. (this doesn't mean the others are not any good, I just prefer these)

keving007
05-26-2008, 12:06 PM
Yeah, more detail on how you did the water. That is awesome! :bowdown::agree:

zardoz
05-27-2008, 02:30 AM
maybe today I'll post the scene here only with the water...but honestly it's only a plane with 6 layers (turbulence and crumple) with different sizes in the bump channel. The color comes from the picture that is mapped in a skydome. Change the picture and you get an ocean with a different color. And some reflection...no transparency.

keving007
05-27-2008, 12:49 PM
maybe today I'll post the scene here only with the water...

That would be sweet. So many times the simplest solutions look the most realistic, and are the most impossible to figure out. Thanks zardoz. :thumbsup:

loki74
05-27-2008, 05:22 PM
That's some excellent water in the first one... took me a moment to realize it was procedural!

zardoz
06-06-2008, 09:09 AM
as i promised here is my scene with the ocean
if you want a diferent look for the ocena simply change the image for the dome
tx for your interest

dee
06-06-2008, 12:00 PM
thanks zardoz, that's a realy nice ocean. :thumbsup:

zeusalmighty
06-08-2008, 08:28 AM
Indeed, excellent ocean! Very nice use of the bump layers, clean and simple!

adrian
06-09-2008, 07:41 AM
Thanks for sharing your settings. I always find this the best way to learn :-)

caesar
07-10-2008, 07:43 PM
as i promised here is my scene with the ocean
if you want a diferent look for the ocena simply change the image for the dome
tx for your interest

THANKS !!!! Thats a SUPER ocean, thanks for sharing!

sean hargreaves
07-10-2008, 10:51 PM
Wow! The first one is great!

rhocando
09-13-2008, 07:28 PM
That oil rig is just AWESOME! Super fantastic work!

How long did it take you to do that?

zardoz
09-15-2008, 02:48 AM
well to get almost there it took around a week and a half (around 5 hours every day) and then it took some more time to tweak some of the clients requests...:sleeping: :thumbsdow (more blue there, more yellow there, I want the shadows from that side ... 1 day later...I want the shadows from the other side...now I want less stuff on the rig...now I don't want people...etc, etc, etc)

this usually takes more time than making the actual thing lol.
Actually the image for the client is a lot different from this one in terms of color.

tx for asking