View Full Version : MotionMixer rolling a ball?

04-09-2008, 08:03 AM
I'd like to apply rotation to a ball rolling around on an obstacle course. I tried keyed the motion, opened Motion Mixer and created the motion (a simple 360 roll forward on 20 frames). But when I went to add another motion in the mixer it just started my ball back at where it started. Of course, I want it to continue forward and not jump back.

Is there a way to just have rotation in MotionMixer and then I can key position and bounce, squash and all that fun stuff out on the timeline?? I figure this way I can speed up my work by not having to mess with rotation by just popping them in with MotionMixer when I need them.