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lwuser3d
03-25-2008, 12:51 AM
Hello,

can some one please help me ? How can i emit particle from the middle of the polygons ?

In the picture, the green polygons are one Layer.And the black points are the particle.I know i can do that with, fx-emitter from surface, but how i become the particle in the middle of the polygon ?


http://img174.imageshack.us/img174/6863/particleir4.th.jpg (http://img174.imageshack.us/my.php?image=particleir4.jpg)

mfg

lwuser3d
03-25-2008, 04:16 AM
Its for a crowd scene.When i at a emitter to the hill and use the fx-linker, the objects dont follow the path/hill .I dont know give it a way to do that without use the hd-instance plugin ?

mfg

meshpig
03-25-2008, 04:48 AM
Not really clear as far as i can see but maybe the first thing you might try is limiting the birth-rate of the particle emission, with an appropriate life-span and confining the size of the emitter to the region you are talking about?

OK, so for me the green squares and black dots don't help. You might want to
display a bit more.


m:)

lwuser3d
03-25-2008, 05:30 AM
this is the way from the nice tutorial from

http://www.nemesis-cgi-ltd.biz/LOADSAROBOTS.htm


mfg

evenflcw
03-25-2008, 05:34 AM
If you can't emitt form the center of a polygon try creating a second set of geometry (in a separate layer) where each vertex corresponds to the black points and emit from the vertices. Just make sure you apply the same deformation to both layers (might not work 100%).

meshpig
03-25-2008, 06:07 AM
this is the way from the nice tutorial from

http://www.nemesis-cgi-ltd.biz/LOADSAROBOTS.htm


mfg


Nice, don't know how useful it is though.

m

lwuser3d
03-25-2008, 07:05 AM
I have found a script where i can clone one object to more than one null-objects and other at the same time.But know any one a script where i can clone a object with motion-data to more as one face ?

cya