PDA

View Full Version : argh! pole crimp / pinch



supa noob
03-24-2008, 11:03 AM
ok so im trying to put a detail on this cylinder. ive spent friggin hours on this junk.8~
i basically followed richards technique for adding a disc to a curved surface.
i have these nasty poles here. nothing unusual about that.
56272
56273
but, is there anyway on earth of flattening this pole induced crimp to conform to the rest of the cylinder!?

JeffrySG
03-24-2008, 11:48 AM
Sometimes starting with a cylinder with more sides will help. You can see me do it here in one of my video tutorials. Also you might want to add an extra loop so the pole isn't so close to the edge of the cylinder.

When you add that diagonal edge you are actually changing the shape of the cylinder a bit so it had a tendency to flatten out.

http://www.pixelandpoly.com/video009.html

markschum
03-24-2008, 11:56 AM
I would bandsaw the loop around the cylinder and see if that changes the tension(?) on those pinch points. I assume there are 4 of them.

supa noob
03-24-2008, 11:56 AM
.

SplineGod
03-24-2008, 12:08 PM
Does it have to be modeled using subpatches? Does the disk have to be seamless with the cylinder? Also hit shift + d and try subdividing it once or twice.

Surrealist.
03-25-2008, 07:26 AM
I go into this a bit in my tutorial on subpatches in Section 5. Sometimes like Jeff mentioned using more sides will help.

This cylinder uses 16 sides.

http://www.lightwiki.com/images/7/75/SquareInTube8.gif

Sometimes that is the ticket when you get those bulges.

That page here (http://www.lightwiki.com/Fundamentals_of_Subpatch_Modeling_Part_Five).