View Full Version : rendering individual object mattes

03-21-2008, 11:48 AM

Is there a way to render individual object mattes for your scene that don't take into account reflection and such? I need to isolate individual objects in the composite, but they have reflections on them. When one object reflects the other it "corrupts" the object ID. I'd much much rather not have to re-render individual mattes for each object as there are dozens of them.



also, does anyone know how to use the object ID channel from the Photoshop PSD export in AE?