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NigelH
07-16-2003, 09:23 PM
Is there a way to displace a surface along the direction of the normals as opposed to simply along the X, Y and Z axes?

Beamtracer
07-16-2003, 10:26 PM
Yeah. Under the Object Properties panel for your object, go to the Deform tab, then the drop down menu for plug-ins, and select the "Normal Displacement" plug-in.

:)

NigelH
07-16-2003, 10:47 PM
Exactly what I was looking for (in all the wrong places). :-)

Thanks!