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cresshead
02-23-2008, 05:29 AM
hi

lightwave_surfaces_to_layers_lscript
lightwave_surfaces_to_layers_by_hand

2 videos for artists on the venus rises production that i thought you may find of use as well.

i'm currently working on a sci-fi project that's using several apps and artists, one of the things we need to do is get lightwave models out to be used in 3dsmax.

obj is not a great format as the export from lightwave as obj usually mucks up the model and you get missing and flipped polys which then means extra work fixing all that in 3dsmax [time consuming]

so seeing as craig, who is making models in lightwave but also has max3 available we can take advantage of the 3rd party lwo imported for 3dsmax 3 found on www.maxplugins.de the plus is based around lwo 1 so no multi layers and no surface selections [materials] come in BUT it does come in without flipped polys...

anyway...LONG story...whatever!

2 vids...

one vids showing you how to do it by hand and also notes on what is not valid poly types for max for export from lightwave

the other vid is using the free lightwave lscript to split out a model to surface layers.

http://www.youtube.com/watch?v=TscPIMusBTw

http://www.youtube.com/watch?v=TscPIMusBTw

plugin website>>
http://www.hurleyworks.com/

cresshead
02-23-2008, 05:44 AM
opps...
dupe link in last post [5 min edit...drat!]

here's the plugin method

http://www.youtube.com/watch?v=Pv_39PkpL2c

Mitja
02-23-2008, 08:22 AM
Oh, this is really usefull! It's always a headache switching between max and lw! Thanks!
(btw, you speak just like Ali G)

cresshead
02-23-2008, 09:16 AM
thanks!
ali G eh?....drat you've found my 'day job'!!!

Mitja
02-23-2008, 11:34 AM
Keep up da wicked wurk! Respect! :thumbsup: