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Ckeri
02-06-2008, 08:27 PM
Does anyone have idea what's causing these white dots appear in these fPrime renders.

There's no radiosity in scene, just couple of arealights and pointlights. Letting fPrime refine frames further doesn't change a thing, dots stay in exact same places. There isn't any reflection on that background surface.

Cheers,

animotion
02-06-2008, 08:58 PM
the white dots are bad but it doesn't compare to the big gigantic blur blob that it rendered all over your car. :D

crashnburn
02-06-2008, 09:14 PM
Hi,

I had a similar problem with Fprime doing that. My final solution after emailing Worley was to redo the scene in layout and the problem went away. I'd give that a try first. Worley reckoned that the building interior that I was rendering at the time had small amounts of light leaking from one room to the next and causing these artifacts. They suggested putting a polygon in to block the leaking light after they looked at my scene and objects. But redoing the scene was enough.

Marc

Ckeri
02-06-2008, 10:01 PM
animotion: :) maybe I overdid my DOF a little

crashnburn, thanks for the advice, I'll need to try that.

iconoclasty
02-07-2008, 08:10 AM
I think your screen is just dirty.