View Full Version : Cutlines on a car!

sean hargreaves
01-20-2008, 05:12 PM
Hi guys,

Anyone know how to make cutlines on a car to show doors, fenders, etc.?

01-20-2008, 06:31 PM
Modeling the creases by hand if with subpatches by putting control loops near the edge and make a small microlevel. Basically the same thing for a poly model with a different approach of course.


If you have a solid object with no modeled doors, create a UV map and draw lines in a paint program where you want the seems then blur the lines. Map the image using the UV map to create bump and/or displacement.

sean hargreaves
01-20-2008, 06:46 PM
Wow! I don't know what that means! Control loops and Microlevels.

Can't I make a spline and cut it into the model, then bevel the edges?

I know, what am I talking about....


01-20-2008, 08:38 PM
For starters, don't post two threads. I'll take it up on the other one.

sean hargreaves
01-21-2008, 11:19 AM
Sorry Richard!