PDA

View Full Version : It's time to get more OSX plugins for us lot!!!



policarpo
07-10-2003, 10:46 PM
Hey guys, please do me a favor and anytime you run across a "must have" plugin that is only available for Intel, please do us all a favor and contact the developer and tell them this...feel free to copy and paste this:

"Hi <insert developers name>,
I was wondering if you had thought about getting in touch with Richard Brak, the creator of Rounder, about compiling your awesome plug-ins to OSX?

Here's a link to the free service he offers:
http://www.richardbrak.net/plugins/index.html#plugin

I hope that you consider it, so that your talent can be exposed to even more users.

Thanks,"

I've already contacted David Ikeda and the developer of Split Render to ask them to send in their source files to Richard...

I think if enough of us do this, they'd be willing to port even more often.

Cheers!

and dudes...i love my 1ghz PowrBook!! I am so glad to be back on the mac....OSX is sweet!

garg
07-10-2003, 11:21 PM
Well, I would love to port some of my software to Mac OS X (http://www.rayserver.com) but as it is not directly a plugin, and I'm using (unfortunately) windows specific things Richard Brak have some difficulties to port it. If somebody else want to help here is more than welcome. And this thing will even "not be free"... contact me :-)

Alain Bertrand

policarpo
07-10-2003, 11:25 PM
Definitely contact Richard to see how he would feel about it...He's a freaking genius and loves LW on OSX!!!

I'm sure you guys can work something out!!!:D

Plus we need this for OSX, and why shouldn't you be the first to port something like this to OSX...who knows...maybe something in Rendevous will work out for this much needed tool for the three rendering platforms!

garg
07-10-2003, 11:35 PM
Well actualy I'm already in contact with Richard but as I said, I'm not sure he will be able to port this thing. And as I do not own a Mac myself I cannot make the port. Bad I know but I have no way to do it yet.... I hope Richard will be able to do it later on.

BTW I'm "starting" another project (this time a plugin) and I think this would also be on Mac as I used only LW SDK... I will keep the Mac community updated...

Alain Bertrand

policarpo
07-10-2003, 11:38 PM
very cool.

have you contacted NewTek directly to inform them of the cool things you are doing?

I can see the tech you are creating being something they might be interested in.

Your solution is really brilliant and I love the fact that you are undertaking it. I just want it to be on all platforms so we can all benefit from your effort and genius!!:D

garg
07-11-2003, 12:29 AM
Well......... how should I say that :(

We (Stephen Moody and myself) tried to contact NT more thant once, but all ours emails went more or less directly in the trashcan. I imagine that they have a lot of email to read but it's not the coolest thing to ignore somebody.

BTW thanks for you apreciation. I think you will be pleased also with the new plugin we are creating... it will be something revolutionar for LW :-)

Alain Bertrand

policarpo
07-11-2003, 12:36 AM
super cool.

contact me via email and i'll see what i can do for you. i know a couple "cats" at NewTek who just need to hear it from someone who knows what is good for LightWave. :)

[email protected]

cheers!

toby
07-11-2003, 01:27 AM
Would it help to mention in your letter that half of LW sales were for Mac last year?

policarpo
07-11-2003, 01:30 AM
YES YES...add that by all means!!!

:D

after buying this PowerBook I am going to become the biggest LW APPLE fiend the LW community as ever known. :)

but in a positive way!

having been on the LW PC fence, i know how capable our software is and can be...no reason not to have the same thing on OSX. :)

toby
07-11-2003, 02:01 AM
good to have you back.

Everyone should get experience on more than one platform

Darth Mole
07-11-2003, 08:46 AM
I met Richard recently when he was in the UK - very nice, very clever man. But as well as developing Rounder, and doing research into Really Hard Maths, he also has a wife and kids, and has various projeccts on the go. So I wouldn't expect him to do an awful lot of compiling - especially when it doesn't pay.

policarpo
07-11-2003, 09:53 AM
this is true.

but he does offer the compiling service as stated at his site nonetheless.

so it can never hurt to ask. :)

mbaldwin
07-11-2003, 12:52 PM
this would be a good time to re-mention buying rounder if you already haven't. Not only is it an indespensable modeling plug-in, you'll be giving Richard Brak the props he deserves when you buy it.

nothing says love more than the common currency of, well, um, currency.--$

I dig rounder.

-m.

policarpo
07-11-2003, 01:05 PM
defnitely.

rounder is a great tool!

i love my rounder. :)

mbaldwin
07-11-2003, 03:09 PM
btw, my reply wasn't picking on you personally Policarpo--more of a general "you" to all those who haven't checked out richard's work--it's a darn good plug.

I also would love to see David Ikeda's plugs for Mac OSX. I've contacted him a few months ago but no reply as of yet--it would be great for people to see what his plug-ins can do:

http://www.davidikeda.com/

then pop him an e-mail. the more the merrier!

policarpo
07-11-2003, 03:15 PM
i didn't take it as such. :)

yeah...i've emailed David about 4 times and no response...guess he is either busy or rarely checks his yahoo account...or just doesn't want to be bothered with it. :)

riki
07-11-2003, 08:31 PM
I've spoken to david about it before, he is keen to port to Mac but doesn't have the resources. I have also mention R Brak to him but not sure how busy he is??

BTW Poli take a looks at these 'Switch to Mac Videos', good for a laugh :)

http://www.smoking-monkey.com/MacPage.htm

toby
07-11-2003, 08:34 PM
yea, poli, can we call you 'the switcher'? :D

riki
07-11-2003, 09:00 PM
I switched from 'Brother' to 'Atari' to 'Mac'. I can say I don't miss the B/W screen days. :)

Richard Brak
07-20-2003, 05:49 PM
Originally posted by garg
Well......... how should I say that :(

We (Stephen Moody and myself) tried to contact NT more thant once, but all ours emails went more or less directly in the trashcan. I imagine that they have a lot of email to read but it's not the coolest thing to ignore somebody.

BTW thanks for you apreciation. I think you will be pleased also with the new plugin we are creating... it will be something revolutionar for LW :-)

Alain Bertrand

Yes folks - the new plugin Alain is working on is fantastic!

Richard.

Richard Brak
07-20-2003, 06:02 PM
Sorry folks - only just picked up this thread. Any plugins written stricktly using the LW SDK and written in C are usually easy for me to port to the Mac. If they are written in C++ it can be a problem (as I am not - yet - an expert on C++) - as in the case with Graham Fyffe plugins - but we are working on it.

Plugins or software that go outside LWs SDK are a LOT more work, and at the moment I don't really have the time to devote to such extensive projects.

So, if you do spot any Intel only plugins that use only the LW SDK then urge the authors to let me compile the plugins. However, don't harras them to much :-)

I do, of course, guarantee complete confidentiality of any code passed on to me.

Richard.


PS Version 1.2 of Rounder will be out hopefully this week.

riki
07-20-2003, 06:43 PM
Thanks Richard that excellent news.

David Ikeda wants to get his plugins ported to the Mac, he's even contemplated buying a Mac and a Mac copy of Code Warrior to do it. His Lscripts have been really popular with both Mac and PC users, but these have been discontinued and replaced with a PC only Plugin. Something like this would be a great for Mac users if you could assist in any way.

re: http://www.davidikeda.com/

policarpo
07-20-2003, 06:55 PM
Awesome Richrd. Glad you found this thread.

:)

and yeah...I hope David can get his great plugins ported...I miss them terribly!:D

Richard Brak
07-20-2003, 07:05 PM
Unfortunately, according to Davids site he uses some inline assembler code - this I wouldn't really know how to port - it could be real diificult as well considering the big difference betwen the two CPU architectures.

The great thing about compiling on the Mac is that is produces plugins for both the Mac and PC platforms (although you would still have to have a PC or Virtual PC to test them).

Now is a great time to buy a G4 (more than sufficient for compiling) as the prices have dropped since the G5 was announced.

Richard.

Triple G
07-22-2003, 09:51 PM
Great idea, Poli...I wasn't aware of Richard's services...that's fantastic! I just realized a couple of days ago that the OSX version of UV Imaginator is broken. I contacted the author, but he said that he doesn't have the means to recompile it for Mac. So, I shot him an email with a link to Richard's service...maybe we'll see a working version of UV Imaginator for OSX as a result! Sure would be nice...:cool:

riki
07-22-2003, 10:00 PM
Hi Richard, have you recompiled any mac plugins recently? Would be great to get the heads up on this.

Richard Brak
07-22-2003, 10:32 PM
Originally posted by riki
Hi Richard, have you recompiled any mac plugins recently? Would be great to get the heads up on this.


Working on two at the moment, but I will leave it up to the developers to make any announcments :-) Once they have announced it I then add it to the list on my site.

I should say that I don't go around looking for plugins to compile or making direct requests to developers. If a developer approaches me then I am more than happy to have a go - it is up to you lot to encourage the developer to approach me ;-)

cheers,
Richard.

riki
07-22-2003, 10:42 PM
The reason I asked is becuase whenever someone wants a Mac port, someone invariably mentions your name.

Richard Brak
07-22-2003, 10:55 PM
As far as I know I am the only one that offers this service :(

riki
07-22-2003, 11:10 PM
The was one other guy Kennith?? sorry I've forgotten his name, he use to work for newtek. But since his departure he no longer has access to the tools.

Kennith Woodruff?? Does that sound right??

Richard Brak
07-22-2003, 11:24 PM
Originally posted by riki
The was one other guy Kennith?? sorry I've forgotten his name, he use to work for newtek. But since his departure he no longer has access to the tools.

Kennith Woodruff?? Does that sound right??

Yes - Kennith is still around and he did offer the service, but I don't think he does much developing these days - not 100% sure though.

Richard.

DoF
07-23-2003, 04:56 AM
Yes P E R L E E Z !
btw - I still use LW on Mac OS9 - I hate the Aqua look with a passion

But I realise that I will have to go OSX eventually. I sincerely hope that all those lovely little Intel plugs will be ported to Mac -it's so frustrating looking at Flay.com and feeling disenfranchised:mad:

garg
07-23-2003, 05:39 AM
Wait a few more days and a new plugin also for Mac OS (I think only Mac OS X) will be there...

Alain

Richard Brak
07-23-2003, 05:44 AM
Originally posted by garg
Wait a few more days and a new plugin also for Mac OS (I think only Mac OS X) will be there...

Alain


OS9 as well :-)

garg
07-23-2003, 05:49 AM
Cool :-))) BTW The port will be done by the good Richard Brak :-)

Alain

riki
07-24-2003, 02:21 AM
sorry what is it?? and where do we get it from??

garg
07-24-2003, 04:07 AM
Just to give you a small preview:

http://www.rayserver.com/amelie_demo.mov

(1.8 Mb sorry I didn't had time to make it better)

This is a new visual expression system... more to come...

Alain

riki
07-24-2003, 05:23 AM
It plays too fast, hard to follow what's going on.

garg
07-24-2003, 05:43 AM
Yep I know... I didn't had time to and did a brute convert between AVI and MOV inorder to allow you (Mac users) to see it...

A bit better but much bigger:

3.5 Mb

http://www.rayserver.com/simple_amelie.zip

It's a mov file zipped.

Alain

garg
07-24-2003, 09:02 AM
Just to be sure :-)

Here is the mac preview (with a much better quality and a smaller footprint. Thanks to Richard again :-) )

http://www.rayserver.com/amelie_mac.mov

Alain Bertrand

riki
07-24-2003, 09:04 AM
Thanks for that will check it out .

Triple G
07-24-2003, 09:40 AM
Man...something like that should've been included in Expression Builder! That looks really sweet, Garg! Any chance that this is a free plugin? :p

stef
07-24-2003, 09:47 AM
Just curious - the size of PB you chose and recommend for LW work. Thanks.

garg
07-24-2003, 10:35 AM
We tried to contact NT in order to let them distribute this plugin as a strandard LW tool... for the moment we did not get answers... cross fingers :-)

Alain

riki
07-26-2003, 08:50 PM
The author of texturescape has made the code available for anyone wanting to compile a Mac version. It's in C++ though.

http://amber.rc.arizona.edu/lw/texturescape.html#Installation

Ed M.
07-27-2003, 04:32 PM
Did any of you guys happen to catch this:

http://www.trolltech.com/products/qt/indepth.html
http://www.trolltech.com/products/qt/mac.html

Original story taken from here:
http://www.architosh.com/news/2003-07/2003c-0710-150-000.phtml

--
Ed

Richard Brak
07-27-2003, 05:32 PM
Originally posted by riki
The author of texturescape has made the code available for anyone wanting to compile a Mac version. It's in C++ though.

http://amber.rc.arizona.edu/lw/texturescape.html#Installation


I vaguely remmebr having a go at this one. It is in C++ which can be problematic. I'll have another look at it though.

Cheers,
Richard.

Richard Brak
07-27-2003, 05:35 PM
Originally posted by Ed M.
Did any of you guys happen to catch this:

http://www.trolltech.com/products/qt/indepth.html
http://www.trolltech.com/products/qt/mac.html

Original story taken from here:
http://www.architosh.com/news/2003-07/2003c-0710-150-000.phtml

--
Ed

Mmmm.... I didn't know about this particular tool - it looks pretty good. However, the problem is't really with Mac LW developers being unable to port to Intel (you can do this with CodeWarrior already), more with PC developers being unable to port to the Mac :( You should post this in the LW-PC forum!

Cheers,
Richard.

garg
07-27-2003, 11:35 PM
QT is good, the problem is the price. By far too much for someone that will receive only a few buckets with he's own sells.

Alain Bertrand

happy
07-28-2003, 07:11 PM
You'll all be happy to know that Happy Digital is starting to port to the Mac! Richard has already finished porting the popular HD PumpIt plugin. You can read about it here: http://www.happy-digital.com/pumpit.asp Richard is the man.

- Graham Fyffe
proprieter, Happy Digital

policarpo
07-28-2003, 07:15 PM
Awesome!

Good to hear. And next is...HD Instance right. :) Purdy Please....

Triple G
07-28-2003, 09:08 PM
Originally posted by policarpo
Awesome!

Good to hear. And next is...HD Instance right. :) Purdy Please....

I'll second that! I've been drooling over that one since it was released! :)

Richard Brak
08-17-2003, 01:12 AM
Hi Folks,
Just thought I would let you know I just compiled Marvins NormalMap plugin (http://amber.rc.arizona.edu/lw/normalmaps.html). It is currently being tested. If there are no problems it should be available soon.

Cheers,
Richard.

mbaldwin
08-17-2003, 12:06 PM
richard has my vote for sainthood.

A little this-world recognition would be to buy his rounder plug if you haven't already(I know, I've mentioned it before--but do it!)

-m.

Richard Brak
08-17-2003, 05:24 PM
thanks "m" :)

silvergun
08-17-2003, 05:26 PM
He gets my vote too. [edited] Anyway im really looking forward to the normal mapper plug in.. if he uses his legendary powers and gets it working..kudos to you man. Heres a link for a normal mapper tutorial if anyone needs it.

http://www.simplylightwave.com/

riki
02-20-2004, 07:56 PM
This looks like a job for Richard :)

It a new fur/velvet shader written by the same person who did the now-famous coffee shader. Anyway the code is open source if anyone wants to have a go at a Mac port.

re: http://koti.mbnet.fi/anttij77/Plugins/Sininenplaneetta_Plugins_Main.htm

Sorry think this link is wrong let me check it. :(

riki
02-20-2004, 08:04 PM
Okay just forget my above post I got that completely wrong, but there is some info about the new shader on the spinquad forums http://www.spinquad.com/forums/showthread.php?s=&threadid=370