View Full Version : Help with morph mixer!

01-16-2008, 07:33 PM
Hi guys,
Is there a way to mask an endomorph to just part of an object?
Basically I have a morph target made but I want to wipe it onto my character from one side to the other.
Is this possible?
Do I have to use the node editor?
Any advice would be a huge help, thank you!

01-16-2008, 08:21 PM
Checkout William Vaughan's recent video tutorials. There is one to demonstrating the Node Editor aswell as the Normal Displacement modifier to achieve this. Do a search on the forum to find them, looking for posts by WilliamVaughan.

01-16-2008, 08:34 PM
You dont have to use the node editor. You can use the normal displacement plugin or even morph effectors in relativity.

01-17-2008, 01:47 PM
Thanks fellas,
Didn't know normal displacement could use a texture. Very cool.
Works great!