View Full Version : Polygon Reductions, retain UV maps?

Ramen Sama
01-02-2008, 04:17 PM
So i've done some modeling of a "wall" object with about 1000 polygons. and used reduce Polys, it does the job well, keep the shape of the object perfectly, however it doesn't retain a UV map.

Are there any polygon reduction tools that retain the shape of the object and keep the UV?

01-02-2008, 04:32 PM
PLG's poly reducing plugin or qemLOSS3 should do the job without destroying UV's! look for them on flay.com ...