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tapsnap
07-08-2003, 10:14 AM
I've been told to save my animation as separate RGB files and then bring them into After Effects to make them into one animation. I've never used After Effects and don't even own it yet. Can someone tell me which file format would be appropriate for this program?

Mylenium
07-08-2003, 10:57 AM
Well, like so many things that may depend on what you wanna do. Normally standard formats such as Targa, Tiff and Photoshop PSD will do, the latter two even in 16 bit. From time to time it may be necessary to use Cineon (for film or excessive color grading work) but that's as exciting as it gets. With the current 5.5 I would not use Maya IFF, RPF or RLA - it's nothing but trouble. Let's just hope they fixed it in 6 (which is only a month away).

Mylenium

Castius
07-08-2003, 11:51 AM
If you just compiling sequences to make animation don't waste money on After Effects. Not that After Effects is a waste of money it's a great app. But you can use http://www.tmpgenc.net/ to compress to mpeg 1 or any avi codec. With tga or jpeg sequences. or http://www.virtualdub.org/. if you plan of doing more compositing and editing than get After Effects.

iandavis
07-20-2003, 07:27 PM
for AE, Lightwave, Premier, Final cut pro or any tool that will turn a numbered sequence into an animation it's all the same choice.

The choice is this, size vs. quality. Personally I save all files as maximum quality .jpg. I have done test after test, and I cannot often detect a difference in quality (except if you are dealing with a graduated background, or a LOT of the same colour) not to mention once something is in motion it's almost impossible to detect the very, very slight amount of artifacting in a max-quality .jpg. So, otherwise, save as a .tiff or .tga file, and at twice the size (on average) you will have lossless storage and maximum flexibility. Oh, and save the alpha separately.

:)