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Andyjaggy
12-20-2007, 03:09 PM
Here are some towers. Nothing too special, just thought I would share.

Andyjaggy
12-20-2007, 03:12 PM
Edit: Never mind.

zapper1998
12-20-2007, 05:54 PM
wow really nice detail

Maxx
12-20-2007, 08:04 PM
The detail is insane - is it modeled or normal mapped? (The swirlie details, I mean... Sorry, I don't know the technical term for it :D )

Nicely done!

StevieB
12-20-2007, 09:28 PM
Very nice man!

colkai
12-21-2007, 01:44 AM
Looking at the first one, my guess is mapped weathering at least, I'm sure I'm seeing the dented procedural there.

pilF
12-21-2007, 02:12 AM
Looking good. I see a mix of Roman, Greek, mediaeval even a bit of orient and I like it. I'll have the second one please though the textures need a bit more detail. Any plans for an enviroment? A town square would do nicely.

Mitja
12-21-2007, 03:06 AM
These towers looks so ... towerish!!! :angel:

starbase1
12-21-2007, 03:35 AM
Nice! I think the bump scale is a bit large though...

Andyjaggy
12-21-2007, 08:14 AM
All the detail is modeled, except you are right, dented procedural on the wall part of the third tower :D

Starbase you might be right on the bumb map, at least on the frieze stone parts, I think I need to scale it down a bit.

These are actually from a larger project I am working on. Although I found I really enjoy doing these towers so I might do a couple more just for kicks. Once you have all the basic pillars and details and stuff modeled its pretty easy to throw together another one.

sean hargreaves
12-27-2007, 09:11 AM
Nice job Andy. What are these for, or are you just doing tests?

archijam
12-27-2007, 01:33 PM
Andy, do you ever model naked women?

Just curious. I think you'd be good.

RollerJesus
12-27-2007, 01:38 PM
I like it a lot, did you intentially remove the couple of missing tiles on the roof?

Andyjaggy
12-28-2007, 12:45 PM
yes that was intentional.

Naked women eh.... Might be kind of fun :D I have yet to really dive into organic modeling, my understanding of human form and anatomy is pretty week so I've always been hesitant to try it. Someday though when I have some time I want to give it a try.

E-ronin
01-06-2008, 07:44 AM
Very impressive Andy, I love the fine details.:thumbsup:

Weetos
01-06-2008, 11:44 AM
Really nice models and textures - though I would suggest sizing down the scale of the procedural. imho it gives a wrong sense of scale as it is

iangregory
01-06-2008, 05:28 PM
Hi Andy,
Love the towers! Also, you have a great portfolio site. Did you write the script for the flash interface?

Andyjaggy
01-06-2008, 06:29 PM
Most of the flash programming was done by me. The 3d navigation effect is a plugin though.

Paul Brunson
01-06-2008, 11:25 PM
These towers look a little like middle eastern design. Are you working on the LDS church's Jerusalem project?

Andyjaggy
01-07-2008, 08:24 AM
Yes.

Andyjaggy
01-07-2008, 08:32 AM
These are actually the Marriamne, Hippicus, and Phasael towers that guarded King Herods palace in ancient Jerusalem. They were destroyed around 70ad by the Romans and it's now anybody's guess what they actually looked like.

Paul Brunson
01-07-2008, 04:00 PM
Cool, good to see the project is in good hands :)

I worked with Doug Stewart and Bryan Rowland a little bit a year or so ago on "Joseph". Doug mentioned the church was looking at starting a project to model the city of Jerusalem at the time of Christ a while back. When I saw the style of your towers and knowing you're from Utah I figured you might be on the project.

Keep us updated if your not under non-disclosure or something.

Andyjaggy
01-07-2008, 04:27 PM
Hey Paul. PM sent.

zapper1998
01-07-2008, 04:53 PM
if you do a naked woman use that new program MakeHuman

works pretty good, the meshes are a little heavy polygon wise..

imports to LW nice..