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bagou01
12-12-2007, 01:10 AM
hi,i have a scene with windows being blown by an explosion (which i've made with a colliding scene) and my renders crash each time i try to render the stuff with photoreal motion blur.
it works with photoreal moblur but with no movement,and with classic moblur with movement,but as soon as i try to render movement with photoreal blur,lightwave randomly closes,may it be at frame 1 or frame 25... seems like a big bug doesn't it?

i'm using LW 9.3.1 on win64 with quadcore and 8 G ram,so i don't think hardware ressources is the issue.?

bagou01
12-12-2007, 01:34 AM
correction,it crashes with classic moblur too

bagou01
12-12-2007, 02:11 AM
re update.
tried with LW9.2 and on win32 bits, it still crashes...
i'll try to kill my windows and animate spheres to see where it might come from

bagou01
12-12-2007, 07:47 AM
well,it seems to happen only with recorded animations.
i'll just have not to close LW so that i don't have to re calculte dynamics again..
(which doesn't make it less a bug)