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View Full Version : LW 9.3.1 UB opengl flipped textures/normals



3dworks
11-20-2007, 04:53 PM
please can we have a fix for this longtime bug soon? it's strange it was not fixed for this release...

opengl textures/normals are reversed, see screenshot in modeler with polys selected...

LW OSX UB build 1291 (release)

markus

3dworks
11-20-2007, 05:04 PM
btw, if i switch to 'legacy opengl', it shows textures perfectly...

specs: ATI X1900 running on macintel pro with OSX 10.4.11.

markus

Sensei
11-21-2007, 05:30 AM
Did they fix Legacy OpenGL button in Modeler and it's savable in config file?

3dworks
11-22-2007, 03:41 AM
yeah sensei, this is an additional problem - you have to set it each time... even the workaround is clumsy ;)

markus

3dworks
01-14-2008, 03:47 AM
sooo, any fix upcoming here? it's just a pain...