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jburford
11-09-2007, 02:52 PM
I know this should be pretty simple, but what is the best way or logic to getting a perfect seam on the back of the earth map? I want to be able to spin from America or Europe to China and the seam at the back is not perfect.

Lightwolf
11-09-2007, 04:01 PM
It should be. Spherical mapping? Are you checking the renders? The openGL display will show problems at the border.

Cheers,
Mike

jburford
11-11-2007, 04:11 AM
Yes, Thanks... was looking at the OpenGL Display and afraid to render! ;-)

All is well, just got figure out now the angle and rotation and such to animate.

Thanks again.