View Full Version : FaceShop 3.5

10-31-2007, 08:05 AM
FaceShop 3.5 just came out on Poser Pro site
Only for $59.95

It looks like a nice product to try out.
I have seen alot of Max users use this in Gov work,
but I think if your going to use it you should
touch it up with Modo or Body Paint or Deep Paint
or Zbrush or something.

Now there is a version for Daz Studio and Poser.
You can choose between included templates (Victoria4 or Michael3)
Remember E-Frontiers will come out with a new Poser Pro with exports to Lightwave comming this year.
(Hint Hint Newtek- Lightwave should have Collada import export capabilities)

If you have only Daz Studio (a freeware)
FaceShop can also export to obj.

Poser Pro site

Abalone LLC, distributors for the FaceShop line of products

Video Demos

10-31-2007, 08:26 AM
Here is some more study material

News / Articles / Reviews

RENDEROSITY/August 2007 By Dee-Marie

FaceShop Pro (Pantomat) May 10th, 2007

MicroFilmmaker Magazine

PDF file

PDF of FaceShop 3.5

10-31-2007, 10:36 AM
If people don’t like sharing info please take it off.
It doesn’t bother me.
At lightwave user groups we show other products all the time.
Especially products that can help Lightwavers.
Its how we grow and I just like to share.

10-31-2007, 01:10 PM
It would be nice if the product had direct LW support.

10-31-2007, 01:28 PM
It would be nice if the product had direct LW support.


you mean like face gen>:D


facegen outputs 40 morph targets in a lwo file...rather neat!:thumbsup:

works REALLY well with lightwave too:thumbsup: :lwicon: :newtek::hijack:

10-31-2007, 02:32 PM
Thanks this product looks cool.
A little expensive but cheaper when you compare to buying poser, daz figure, morphs and faceshop.

It nice that it has 36 expressions, phonemes and modifiers, and that it goes directly to Lightwave’s Endomorphs

Looks like I have to try out the trial versions.

The news link from Discovery Channel was cool
What's in a face?

10-31-2007, 02:40 PM
here's some of the faces i've made with it...
front image on my site:-

plus the workshop area too...>just sit n watch the flash slideshow that starts up>

10-31-2007, 02:48 PM
Nice, it doesn't look too overwhelming in polygons like most poser or daz figures to. I guess it wouldn't be too bad if you used a sub-d version of it and it probably be easy to adapt to and auto animate the expressions, phonemes and modifiers using Daz Mimic.

10-31-2007, 02:53 PM
yeah, it's really cool...i'm gping to be using it extensivly on some fx shots for venus rises tv show that's in production to populate the Mars city dome interiors with 3d virtual actors [medium to distant shots]



these are the REAL actors btw!

10-31-2007, 03:35 PM
:D :lol:

actually their ARE a couple of 'posers' in the cast!:) :cat: :eek:

10-31-2007, 03:40 PM
Wow, sounds you have a fun job. I would love to see it when you are finished. Please post the episode# when it is done.

I am actually looking into this product or product like this just to learn how to use it and use it at home.

I definitely need this and HD instant for similar crowd simulations or city environment simulations. It looks like you can use a low res to a high res version of the model, which is nice.

Hopefully, I will be able to use it in the DOD, but it’s hard to convince the brain trust in DOD upper management to give us funding even for the littlest things. I always have to deal with winyass Generals and their entourage who needs things by yesterday for their Ultra Top Secret Boring power point presentations. Meanwhile they give all the cool stuff to Hollywood studios and contract it out for millions and a year to complete. Yup, like, I have to compete against that and I only have a week to complete….Grrr….:bangwall:
Thats why I need all the cheap shortcuts I can have.

10-31-2007, 03:43 PM
I think they must have used Face Gen for Oblivion. I don't have it, but I work with someone who does, and the setup for it, even the terminology for the morphs is identical to the beginning in Oblivion where you can create your character.

11-01-2007, 12:29 PM
re>Oblivion yup face gen was/is used in that game.

11-01-2007, 02:44 PM
On their product menu it looks like they do have a Facegen SDK version of it
not sure how much it would cost.

Which version would you recommend for a typical or advance animator?
Could one get away with the Modeller or would you need a Customizer as well?

11-02-2007, 03:03 AM
have you got the new version [free update]...there were a couple of beta's for face gen too.
main thing was it speeds up the processing

11-10-2007, 02:34 PM
Facegen really is great, but it only puts out 512x512 pixel maps, right? The next version was supposed to significantly increase this limitation - but they told me that back at the end of 2005 for a 2006 release.

I'd love to know what's going on with it since they lowered the price from $495 to $295. It still is a great value for what you can do and import it directly into LW! :thumbsup:

Well, FaceShop 3.5 does work with 2048x2048 pixel textures (see the enclosed example) and FaceShop 3.5 costs only $59.95.
You can download a 15-day FREE trial or watch "How-to" videos at http://www.abalonellc.com
I am enclosing a link to some stunning 3D work done by users: