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View Full Version : Anothre "make planer" LScript



Bigboy
07-01-2003, 03:41 PM
This is based on the work by "Tom Winnicki" over at http://vbulletin.newtek.com/showthread.php?s=&postid=862 - Thanks dude! :)

However, I needed far finer control over my plane. I knew the plane I wanted to align to, and the average function moved it al over the place.. so What I've done is rewrite the script to accept 3 points as well. So this is how you use it....

First select 3 points that'll define the plane - these are usually points on the twisted poly - BUT DONT HAVE TO BE!. (The further apart the better)
Next, select the poly you wish to align,

Run the script. This should produce far easier to control aligment.

There are some funnies with this, and I dont know LScript enough to fix em.. one is, it doesnt "always" change, I've had to do single layer fixes (select a layer, then the points, then the polys etc..)

You have to run the LScript in the POLY selection mode (cant select the poly, then points then run...)

Anyway, hope it helps....someone... :D


Oh! Remember you cant "always" fix "every" poly... some will NEED to be trippled - especially in a closed mesh.

Get it HERE: http://www.mikedailly.com/aligntoplane.ls