PDA

View Full Version : morph mixer and collision objects



Jockomo
10-24-2007, 11:12 AM
If I have an object (box) that I am using as a collision FX (erase) and I make a morph map for it, should the FX follow the morphing polys?

SplineGod
10-24-2007, 12:22 PM
Try clicking on the calculate button. :)