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devin
10-13-2007, 01:50 AM
Hi,

I'm experimenting with path deformation using the morph/bone path technique. I'm missing something along the way. For some reason, my object does not deform along the bones even though I have "Use Morphed Positions" checked. I've included a simple scene and would appreciate any help.

Thanks,
Devin

51187

devin
10-13-2007, 02:17 AM
Nevermind. Just after posting, I found a new vid that outlined that I needed to zero the rest rotations. Shoulda' known...

Wish there was better post-editing functionality to delete this. Sorry.