View Full Version : Rotating a character and morphs

10-11-2007, 12:49 AM
I have a character that I created' and for some reason I rotated it 180 degrees before creating the morph maps(I can't remember why.) I've created a bunch of morphs, and just realized I'd like to rotate the character back 180 degrees. Problem is when I do this my morphs get screwed up. (the morphs were created as relative ones.)

Is there a way around this or do I have to recreate the morphs?


10-11-2007, 02:37 AM
Rotate morph tool in modeler. :)

10-12-2007, 12:45 AM
Excellent! Thanks! :thumbsup: